Files
ghost-game/ghost.py
2021-01-26 20:54:08 +00:00

46 lines
1.4 KiB
Python

from random import randint
# Keep variable initialisation away from any statements that 'do' something, like printing
score = 0
# This is a function to help prevent code duplication
# We pass in the score variable in brackets so that the function can use it
def print_score(score):
# Here we use an 'f-string', note the f before the quotes
# That lets us use variables inside curly brackets
print(f"Your score is: {score}")
# We don't need to track this as we will loop until we break
while True:
# Call our custom function to print the scor
print_score(score)
# This is one way to do a multi-line string
print("""Three doors ahead...
A ghost behind one.
Which door do you open?""")
# We don't need to store the input or ghost door so can compute them at the time of use
# We test the negative (!=), just to flip the order for aesthetics
if int(input('Choose door 1, 2, or 3: ')) != randint(1,3):
# An alternative way to print more than one line, with \n
print ('No ghost!\n You enter the next room')
# This is another way to increment a variable
score += 1
# Else in this case means that the input WAS the same as the random int
else:
# this will break us out of the while True loop
break
# If we are here then we've lost
print ('GHOST!\nRun away!\nGame Over')
print_score(score)